Version 1.0 is now available!


With the release of version 1.0 there are now several game modes to choose from.

This can be set at the beginning or changed by the guild master.


Classic was inspired by maker games from the early to mid-2000s:

- A item is required to save.

- There are random encounters, instead of roaming enemies.

- If you lose a battle, the game is over.

- Full healing costs gold.


Traditional is the RPG Maker default. It's just like Classic, but you can save at any time.


There is also a new, final area (Thieves' Guild) and extra quests after completing the main quest.

Get Ancient Crystals

Leave a comment

Log in with itch.io to leave a comment.